My favorite elements were the drop, funky zero-g roll, incredible dive loop, and return airtime hills.
The layout is a genuinely excellent mix of airtime and whip through the inversions (several of which also give good airtime).
The dive loop actually provided similar sensations to the raven dive on RailBlazer, which I also found surprising.
It has a definite rattle which makes the second and third inversions very uncomfortable, but the restraints aren't as brutal as people say, the first and last inversions are fun and the layout has an abundance of strong airtime.







